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Showing posts with the label week 7

Prototype

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Prototype This week I have thought more about my game. I've decided off many people suggestion it that I should include a time limit in my game to make it more fun and exciting for the player when their collecting the items. I felt like I was getting better with Unity when following the tutorials but when I try to start my game off by scratch, I felt like I was kind of lost about where I should even start. I spent a good while trying to get my character to look like how I want him too but I found it difficult. Over this week , I will like to have got everything sorted but I think I need a lot of time during this week to get all my items and character and setting sorted and ready to go. I have a picture of the items and obstacles I want to include into my game: An image of the items/character/obstacles I want to make on unity. I will work on my Unity extra hard this week to make sure I get everything I need done and I will add my progress into my blogs straight away.  ...

Unity Tutorial 06

Unity Tutorial 06 This week I worked on my Unity skills again. This was my favourite week on Unity as I feel like my skills have developed very well over the last couple of weeks. At first, I didn't enjoy doing Unity and felt like it was to difficult and that I wouldn't be able to get good at it but I have felt that I have gotten better and am enjoying the progress that I am making for my final game. I had three different tutorials to watch and complete. I found the three videos helpful. I thought the first tutorial was the hardest to go through and complete. I thought it was the most difficult because there was a lot of things that I had to keep up on and sometimes I would find myself getting stuck or accidentally skipping a bit. It took me a good while to get through but I got there in the end. The second and third tutorials were easier but they weren't too easy to complete. I enjoyed learning and completing the tutorial on the environment as I feel like I can use thi...

Game Decisions

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Game Decisions For this weeks reading task, I read an article called ' Social Design Practices for Human-Scale Online Games' by Daniel Cook.  - What we can borrow from social psychology :  Social game design operates within the physical and mental constraints of the human animal , so it pays to understand these constraints and build them into our designs. -An overview of friendship formation:  Friendship formation requires 4 key ingredients:  1.Proximity: Being close to someone will encourage many interactions.  2.Similarity: Having something in common with someone will make it more likely that they will become friends 3.Reciprocity: Players must engage with each other in order to share social norms. 4.Disclosure: At high level of friendships, there must be safety and trust between them. You can take any two players, put them together in matches for hundreds of hours, and if the above criteria are not met, they are unlikely to bec...